Ziggs :: Wild Rift best builds and runes (Patch 4.4a)

Check out the best builds, items, and runes to play Ziggs in Wild Rift, and get to know their abilities and combos!

With a love of big bombs and short fuses, the yordle Ziggs is an explosive force of nature. As an inventor's assistant in Piltover, he was bored by his predictable life and befriended a mad, blue-haired bomber named Jinx. After a wild night on the town, Ziggs took her advice and moved to Zaun, where he now explores his fascinations more freely, terrorizing the chem-barons and regular citizens alike in his never ending quest to blow stuff up.

Ziggs builds for Wild Rift

Build #1:

0 Items:
  • Luden's Echo
  • Infinity Orb
  • Rabadon's Deathcap
  • Crown of the Shattered Queen
  • Liandry's Torment
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • First Strike
  • Scorch
  • Mark of the Weak
  • Eyeball Collector
  • Transcendence
Spells:
  • Flash
  • Barrier

Build #2:

0 Items:
  • Luden's Echo
  • Rabadon's Deathcap
  • Cosmic Drive
  • Infinity Orb
  • Liandry's Torment
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • First Strike
  • Gathering Storm
  • Giant Slayer
  • Legend: Bloodline
  • Transcendence
Spells:
  • Flash
  • Ignite

Build #3:

0 Items:
  • Luden's Echo
  • Infinity Orb
  • Rabadon's Deathcap
  • Liandry's Torment
  • Morellonomicon
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • First Strike
  • Scorch
  • Cheap Shot
  • Eyeball Collector
  • Manaflow Band
Spells:
  • Flash
  • Exhaust

Build #4:

0 Items:
  • Luden's Echo
  • Infinity Orb
  • Rabadon's Deathcap
  • Crown of the Shattered Queen
  • Morellonomicon
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • First Strike
  • Scorch
  • Cheap Shot
  • Eyeball Collector
  • Bone Plating
Spells:
  • Flash
  • Exhaust

Submit a Build for Ziggs!

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Items
Boot and Enchant
Spells

Ziggs' Abilities

Short Fuse

Short Fuse ability icon
12s

Enhances his next attack to deal an additional 30 - 170 + 30% - 50% Magic Damage. Short Fuse's cooldown is reduced by 4s - 6s when Ziggs casts an ability. Deals 150% damage to structures.

Bouncing Bomb

Bouncing Bomb ability icon
7,5/6/5,5/4s 55/60/65/70

Throws a bouncing bomb that deals 85/145/205/265 + 65% Magic Damage.

Satchel Charge

Satchel Charge ability icon
18/16/14/12s 65

Flings an explosive charge that can be detonated within 4s to deal 70/115/160/205 + 50% Magic Damage and knock enemies away. Ziggs is also knocked away without taking damage. Damages turrets and demolishes them if they are below 10/15/20/25% Health.

Hexplosive Minefield

Hexplosive Minefield ability icon
18s 70/80/90/100

Scatters proximity mines that deal 50/105/160/215 + 35% Magic Damage on contact and slow by 35/40/45/50% for 2s. Enemies detonating multiple mines take 40% damage from subsequent mines. Mines last 5s.

Mega Inferno Bomb

Mega Inferno Bomb ability icon
85/75/65s 100

Deploys the Mega Inferno Bomb to deal 300/450/600 + 105% Magic Damage. Enemies not in the center take 66,7% damage.

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