Zed :: Wild Rift best builds and runes (Patch 4.4a)

Check out the best builds, items, and runes to play Zed in Wild Rift, and get to know their abilities and combos!

Utterly ruthless and without mercy, Zed is the leader of the Order of Shadow, an organization he created with the intent of militarizing Ionia's magical and martial traditions to drive out Noxian invaders. During the war, desperation led him to unlock the secret shadow form—a malevolent spirit magic as dangerous and corrupting as it is powerful. Zed has mastered all of these forbidden techniques to destroy anything he sees as a threat to his nation, or his new order.

Zed builds for Wild Rift

Build #1:

0 Items:
  • Youmuu's Ghostblade
  • Duskblade of Draktharr
  • Black Cleaver
  • Serylda's Grudge
  • Edge of Night
Boots:
  • Boots of Dynamism
  • Stasis Enchant
Runes:
  • First Strike
  • Sudden Impact
  • Mark of the Weak
  • Eyeball Collector
  • Bone Plating
Spells:
  • Flash
  • Ignite

Build #2:

0 Items:
  • Youmuu's Ghostblade
  • Duskblade of Draktharr
  • Black Cleaver
  • Serylda's Grudge
  • Edge of Night
Boots:
  • Boots of Dynamism
  • Stasis Enchant
Runes:
  • First Strike
  • Sudden Impact
  • Mark of the Weak
  • Zombie Ward
  • Bone Plating
Spells:
  • Flash
  • Smite

Build #3:

0 Items:
  • Youmuu's Ghostblade
  • Black Cleaver
  • Mortal Reminder
  • Divine Sunderer
  • Guardian Angel
Boots:
  • Ionian Boots of Lucidity
  • Stasis Enchant
Runes:
  • Eletrocute
  • Sudden Impact
  • Mark of the Weak
  • Eyeball Collector
  • Coup de Grace
Spells:
  • Flash
  • Ignite

Build #4:

0 Items:
  • Youmuu's Ghostblade
  • Trinity Force
  • Serylda's Grudge
  • Chempunk Chainsword
  • Death's Dance
Boots:
  • Gluttonous Greaves
  • Stasis Enchant
Runes:
  • Conqueror
  • Triumph
  • Giant Slayer
  • Legend: Bloodline
  • Transcendence
Spells:
  • Flash
  • Smite

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Items
Boot and Enchant
Spells

Zed's Abilities

Contempt for the Weak

Icon of the ability Contempt for the Weak

Zed's attacks against enemies with Health below 50% deal additional Magic Damage equal to 7% - 11% of the targets' maximum Health (Cooldown of 10s for each enemy).

Razor Shuriken

Icon of the ability Razor Shuriken
6s 70/65/60/55

Zed and his shadows throw their shurikens, each dealing 70/120/170/220 + 100% bonus AD of Physical Damage to the first enemy hit and 42/72/102/132 + 60% bonus AD of Physical Damage to other enemies in their path.

Living Shadow

Icon of the ability Living Shadow
17/16/15/14s 35/30/25/20

Passive: Zed gains 35/40/45/50 Energy whenever an ability hits the same enemy twice. Energy can only be gained once per cast ability.

Active: Zed's shadow dashes forward, remaining in place for 4.5s. Reactivating Living Shadow will cause Zed to swap positions with his shadow.

Shadow Slash

Icon of the ability Shadow Slash
5/4,5/4/3,5s 50

Zed and his shadows slash, each dealing 70/100/130/160 + 70% bonus AD of Physical Damage and 25/30/35/40% Slow to nearby enemies for 1.5s. Slashes beyond the first striking the same enemy deal 60% damage and increase the Slow by 50%.

Each enemy champion hit by Zed's slash reduces Living Shadow's cooldown by 2s. Deals 60% damage to monsters.

Death Mark

Icon of the ability Death Mark
85/65/45s

Zed becomes Untargetable and dashes to target enemy champion, marking them. After 2,8s, the mark triggers, dealing Physical Damage equal to 100% plus 25/40/55% of all damage dealt to the target by Zed while the mark was active.

The dash leaves a shadow behind for 6s. Zed can reactivate Death Mark to switch positions with this shadow.

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