Warwick :: Wild Rift best builds and runes (Patch 4.4a)

Check out the best builds, items, and runes to play Warwick in Wild Rift, and get to know their abilities and combos!

Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. Bursting out of the shadows, he preys upon those criminals who terrorize the city's depths. Warwick is drawn to blood, and driven mad by its scent. None who spill it can escape him.

Warwick builds for Wild Rift

Build #1:

0 Items:
  • Trinity Force
  • Blade of the Ruined King
  • Death's Dance
  • Sterak's Gage
  • Amaranth's Twinguard
Boots:
  • Mercury's Treads
  • Stasis Enchant
Runes:
  • Lethal Tempo
  • Triumph
  • Coup de Grace
  • Legend: Alacrity
  • Overgrowth
Spells:
  • Flash
  • Smite

Build #2:

0 Items:
  • Trinity Force
  • Nashor's Tooth
  • Wit's End
  • Death's Dance
  • Thornmail
Boots:
  • Ionian Boots of Lucidity
  • Stasis Enchant
Runes:
  • Lethal Tempo
  • Brutal
  • Giant Slayer
  • Legend: Alacrity
  • Perseverance
Spells:
  • Smite
  • Flash

Build #3:

0 Items:
  • Divine Sunderer
  • Serpent's Fang
  • Amaranth's Twinguard
  • Dead Man's Plate
  • Guardian Angel
Boots:
  • Mercury's Treads
  • Stasis Enchant
Runes:
  • Grasp of the Undying
  • Nullifying Orb
  • Second Wind
  • Revitalize
  • Giant Slayer
Spells:
  • Flash
  • Ignite

Build #4:

0 Items:
  • Trinity Force
  • Nashor's Tooth
  • Wit's End
  • Death's Dance
  • Amaranth's Twinguard
Boots:
  • Mercury's Treads
  • Stasis Enchant
Runes:
  • Kraken Slayer
  • Gathering Storm
  • Coup de Grace
  • Legend: Alacrity
  • Transcendence
Spells:
  • Ghost
  • Smite

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Items
Boot and Enchant
Spells

Warwick Abilities

Eternal Hunger

Icon of the Eternal Hunger ability

Attacks deal an additional 12 - 46 + 15% bonus AD + 10% of Magic Damage on hit. When Warwick's health is below 50%, he heals for 100% of the damage dealt.

Jaws of the Beast

Icon of the Jaws of the Beast ability
6s 40/45/50/55

Warwick lunges forward and bites the target enemy, dealing 120% + 100% of Magic Damage + 6/7/8/9% of the target's max health and healing for 37.5/50/62.5/75% of damage dealt.

Hold: Warwick also clamps on the target, leaping behind them and following their movement.

Applies On-Hit Effects. The bonus damage is capped at 100/125/150/175 against monsters.

Deals 50% bonus damage to minions and refunds 50% of the cooldown when killing a minion.

Blood Hunt

Icon of the Blood Hunt ability
80/70/60/50s 70

Passive: Warwick marks enemy champions below 50% health, gaining 40/45/50/55% Movement Speed towards them and 60/70/80/90% Attack Speed against them. These bonuses are enhanced to 150% of their value against targets below 35% health.

Active: Briefly senses all enemies and marks the closest champion for 8 seconds. Can not be used while in combat with champions. Warwick can only passively sense enemies who were brought below 50% Health by allies.

Primal Howl

Icon of the Primal Howl ability
14/13/12/11s 40

Warwick gains 35/40/45/50% damage reduction for 2.5 seconds. After it ends, Warwick howls, fearing nearby enemies and causing them to flee from him for 1 second(s), during which they are slowed by 90%.

Recast: End the ability early (ending early does not cancel the damage reduction prematurely).

Infinite Duress

Icon of the Infinite Duress ability
75/65/55s 100

Warwick leaps a huge distance that scales with his Move Speed, Suppressing the first champion he collides with while he channels for 1.5 seconds. He attacks that champion 3 times over the duration, applying On-Hit effects and dealing 175/350/525 + 167% bonus AD of Magic Damage. Warwick restores 100% of all damage dealt during the channel as Health.

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