Teemo :: Wild Rift best builds and runes (Patch 4.4a)

Check out the best builds, items, and runes to play Teemo in Wild Rift, and get to know their abilities and combos!

Undeterred by even the most dangerous and threatening of obstacles, Teemo scouts the world with boundless enthusiasm and a cheerful spirit. A yordle with an unwavering sense of morality, he takes pride in following the Bandle Scout's Code, sometimes with such eagerness that he is unaware of the broader consequences of his actions. Though some say the existence of the Scouts is questionable, one thing is for certain: Teemo's conviction is nothing to be trifled with.

Teemo builds for Wild Rift

Build #1:

0 Items:
  • Infinity Orb
  • Liandry's Torment
  • Rabadon's Deathcap
  • Lich Bane
  • Crown of the Shattered Queen
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • First Strike
  • Gathering Storm
  • Giant Slayer
  • Legend: Tenacity
  • Sudden Impact
Spells:
  • Flash
  • Ignite

Build #2:

0 Items:
  • Infinity Orb
  • Liandry's Torment
  • Rabadon's Deathcap
  • Crown of the Shattered Queen
  • Morellonomicon
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • Aery
  • Gathering Storm
  • Giant Slayer
  • Legend: Alacrity
  • Overgrowth
Spells:
  • Flash
  • Ignite

Build #3:

0 Items:
  • Infinity Orb
  • Liandry's Torment
  • Rabadon's Deathcap
  • Lich Bane
  • Crown of the Shattered Queen
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • First Strike
  • Gathering Storm
  • Giant Slayer
  • Legend: Alacrity
  • Sudden Impact
Spells:
  • Flash
  • Ignite

Build #4:

-1 Items:
  • Riftmaker
  • Nashor's Tooth
  • Rabadon's Deathcap
  • Liandry's Torment
  • Crown of the Shattered Queen
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • Aery
  • Brutal
  • Coup de Grace
  • Legend: Alacrity
  • Bone Plating
Spells:
  • Flash
  • Barrier

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Items
Boot and Enchant
Spells

Teemo's Abilities

Toxic Shot

Icon of the Toxic Shot ability

Your Attacks deal 8 - 50 + 20% additional Magic Damage on impact plus 8 - 50 + 9% Magic Damage each second for 4 seconds.

Blinding Dart

Icon of the Blinding Dart ability
8s 75/80/85/90

Deals 70/120/170/220 + 60% Magic Damage and blinds the target for 1.25/1.5/1.75/2 seconds. Attacks from blinded enemies will miss their target, dealing no damage and failing to apply on-hit effects.

Move Quick

Icon of the Move Quick ability
17/16/15/14s 40

Passive: Grants 15/20/25/30% Movement Speed if an enemy champion or structure has not damaged Teemo within the last 5 seconds.

Active: Rolls a short distance forward and sprints for 3 seconds. During this time, Move Quick's bonus is doubled and cannot be removed by damage.

Guerrilla Warfare

Icon of the Guerrilla Warfare ability
25/23/21/19s 60

After a delay, become Camouflaged. Moving outside of brush for more than 3/3.5/4/4.5 seconds ends this effect.

After exiting Camouflage, gain 30/40/50/60% Attack Speed for 3/4/5/6 seconds.

Camouflage: Hide from champions by keeping them out of Teemo's detection radius. Enemy turrets reveal camouflaged units near them. Attacks and offensive abilities end Camouflage early.

Noxious Trap

Icon of the Noxious Trap ability
1s (charges in 30/25/20s) 75

Place a mushroom trap that detonates when an enemy steps on it, dealing 225/350/475 + 60% Magic Damage over 3 seconds and slowing by 30/40/50% for 3 seconds. Traps last for 2 minutes.

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