
A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.
Pyke builds for Wild Rift
Build #1:
0 Items:Build #2:
0 Items:Build #3:
0 Items:Submit a Build for Pyke!
Use the tool below to create a build for Pyke by selecting items, runes, and spells! Your build will appear on our website upon approval, thank you for your contribution!
Pyke's Abilities
Gift of the Drowned Ones

Stores (10% + 0.35%) of damage taken from Champions. This value will increase to (50% + 0.65%) when there are two or more visible enemy Champions nearby. The stored damage cannot exceed the lower value between 65% of Maximum Health and (160 + 800% of bonus AD).
When Pyke is not visible to enemies, he heals the amount of stored damage. Pyke cannot increase his own Maximum Health and converts 14 of bonus Health into 1 Attack Damage.
Bone Skewer

Charge: Slows himself by 20% for up to 3 seconds, increasing cast range over the first 0.8 seconds.
Release: Hurls his spear, dealing 130/195/260/325 + 60% of bonus AD of Physical Damage and 90% Slow to the target for 1 second, and pulling it in.
Releasing the ability immediately will cause Pyke to thrust his spear instead, dealing the same damage.
Deals 50% damage to minions and 50% damage to monsters.
If Bone Skewer is overcharged but not released, part of the Cooldown and 50% of the Mana cost will be refunded.
Ghostwater Dive

Becomes camouflaged for 5 seconds and gains 40% (+ 2%) of Movement Speed that decays over the duration.
Phantom Undertow

Dashes forward, leaving behind a phantom. After 1 second, the phantom returns to Pyke, dealing 120/170/220/270 + 100% of bonus AD of Physical Damage and stunning for [1.5 + 1.5%] seconds. Deals 50% damage to minions and monsters.
Death from Below

Marks the target area with an X, executing enemy Champions below (250/400/550 + 80% of bonus AD + 250% of Lethality) Health. Non-Champions and Champions above this threshold take 50% of the damage value as Physical Damage.
If an enemy Champion is hit, Pyke blinks to the location. If he was executed, Pyke can recast Death from Below within 15 seconds.
Each execution grants Pyke a reward of 100% of Gold. If an ally assisted, the executions will grant 100% of the Gold to them and 140% of the Gold to Pyke. (maximum 600). Enemies killed by an ally within the X grant Pyke 140% of the Gold (maximum 600).
All Champions
Aatrox
Ahri
Akali
Akshan
Alistar
Amumu
Annie
Ashe
Aurelion Sol
Blitzcrank
Brand
Braum
Caitlyn
Camille
Corki
Darius
Diana
Dr. Mundo
Draven
Ekko
Evelynn
Ezreal
Fiddlesticks
Fiora
Fizz
Galio
Garen
Gragas
Graves
Gwen
Hecarim
Irelia
Janna
Jarvan IV
Jax
Jayce
Jhin
Jinx
Kai'Sa
Karma
Kassadin
Katarina
Kayle
Kayn
Kennen
Kha'Zix
Lee Sin
Leona
Lillia
Lucian
Lulu
Lux
Malphite
Master Yi
Miss Fortune
Morgana
Nami
Nasus
Nautilus
Nilah
Nunu & Willump
Olaf
Orianna
Ornn
Pantheon
Pyke
Rakan
Rammus
Renekton
Rengar
Riven
Samira
Senna
Seraphine
Sett
Shen
Shyvana
Singed
Sion
Sona
Soraka
Swain
Teemo
Thresh
Tristana
Tryndamere
Twisted Fate
Twitch
Urgot
Varus
Vayne
Veigar
Vex
Vi
Vladimir
Volibear
Warwick
Wukong
Xayah
Xin Zhao
Yasuo
Yone
Yuumi
Zed
Zeri
Ziggs
Zoe