Nasus :: Wild Rift best builds and runes (Patch 4.4a)

Check out the best builds, items, and runes to play Nasus in Wild Rift, and get to know their abilities and combos!

Nasus is an imposing, jackal-headed Ascended being from ancient Shurima, a heroic figure regarded as a demigod by the people of the desert. Fiercely intelligent, he was a guardian of knowledge and peerless strategist whose wisdom guided the ancient empire of Shurima to greatness for many centuries. After the fall of the empire, he went into self-imposed exile, becoming little more than a legend. Now that the ancient city of Shurima has risen once more, he has returned, determined to ensure it never falls again.

Nasus builds for Wild Rift

Build #1:

0 Items:
  • Divine Sunderer
  • Hullbreaker
  • Frozen Heart
  • Spirit Visage
  • Amaranth's Twinguard
Boots:
  • Mercury's Treads
  • Glorious Enchant
Runes:
  • Grasp of the Undying
  • Triumph
  • Last Stand
  • Legend: Tenacity
  • Second Wind
Spells:
  • Flash
  • Ignite

Build #2:

0 Items:
  • Divine Sunderer
  • Thornmail
  • Spirit Visage
  • Guardian Angel
  • Sterak's Gage
Boots:
  • Mercury's Treads
  • Teleport Enchant
Runes:
  • Grasp of the Undying
  • Font of Life
  • Second Wind
  • Overgrowth
  • Demolish
Spells:
  • Flash
  • Ignite

Build #3:

0 Items:
  • Divine Sunderer
  • Spirit Visage
  • Sterak's Gage
  • Amaranth's Twinguard
  • Thornmail
Boots:
  • Plated Steelcaps
  • Teleport Enchant
Runes:
  • Grasp of the Undying
  • Font of Life
  • Second Wind
  • Overgrowth
  • Manaflow Band
Spells:
  • Flash
  • Ghost

Build #4:

0 Items:
  • Iceborn Gauntlet
  • Sterak's Gage
  • Hullbreaker
  • Randuin's Omen
  • Guardian Angel
Boots:
  • Plated Steelcaps
  • Stoneplate Enchant
Runes:
  • Grasp of the Undying
  • Brutal
  • Giant Slayer
  • Legend: Alacrity
  • Manaflow Band
Spells:
  • Flash
  • Ignite

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Items
Boot and Enchant
Spells

Nasus Abilities

Soul Eater

Soul Eater ability icon

Gains 12% - 24% Physical Vamp.

Siphoning Strike

Siphoning Strike ability icon
7/6/5/4s 20

Empowers next attack within 10 seconds to deal an additional 30/55/80/105 of Physical Damage. If Siphoning Strike kills the target, its damage is permanently increased by 4. Killing champions, large minions and large monsters increases Siphoning Strike's damage by 8 instead.

Wither

Wither ability icon
14/13/12/11s 80

Slows enemy Movement Speed by 35% and Attack Speed by 22.5/30/37.5/45% for 5 seconds. The Movement Speed slow increases to 45/60/75/90% over the duration.

Spirit Fire

Spirit Fire ability icon
12s 110/120/130/140

Creates a flaming zone, dealing 55/110/165/220 + 40% of Magic Damage. The zone persists for 5 seconds, dealing 11/22/33/44 + 12% of Magic Damage over time and reducing Armor by 15/20/25/30%.

Fury of the Sands

Fury of the Sands ability icon
75/70/65s 100

Enhances himself to gain 300/450/600 Health, 40/50/60 Armor and Magic Resist for 12 seconds. Deals magic damage to nearby enemies equal 3/4/5% + 1% of their Health during the duration. Siphoning Strike's cooldown is reduced by 50% during the duration. The storm deals a max of 240 damage per second.

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