Malphite :: Wild Rift best builds and runes (Patch 4.4a)

Check out the best builds, items, and runes to play Malphite in Wild Rift, and get to know their abilities and combos!

A massive creature of living stone, Malphite struggles to impose blessed order on a chaotic world. Birthed as a servitor-shard to an otherworldly obelisk known as the Monolith, he used his tremendous elemental strength to maintain and protect his progenitor, but ultimately failed. The only survivor of the destruction that followed, Malphite now endures Runeterra's soft folk and their fluid temperaments, while struggling to find a new role worthy of the last of his kind.

Malphite builds for Wild Rift

Build #1:

0 Items:
  • Iceborn Gauntlet
  • Sunfire Aegis
  • Thornmail
  • Amaranth's Twinguard
  • Force of Nature
Boots:
  • Plated Steelcaps
  • Stoneplate Enchant
Runes:
  • Grasp of the Undying
  • Font of Life
  • Second Wind
  • Overgrowth
  • Manaflow Band
Spells:
  • Flash
  • Ignite

Build #2:

0 Items:
  • Iceborn Gauntlet
  • Searing Crown
  • Amaranth's Twinguard
  • Randuin's Omen
  • Frozen Heart
Boots:
  • Plated Steelcaps
  • Stoneplate Enchant
Runes:
  • Grasp of the Undying
  • Brutal
  • Last Stand
  • Legend: Tenacity
  • Scorch
Spells:
  • Flash
  • Ignite

Build #3:

0 Items:
  • Luden's Echo
  • Infinity Orb
  • Rabadon's Deathcap
  • Morellonomicon
  • Crown of the Shattered Queen
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • Eletrocute
  • Scorch
  • Cheap Shot
  • Eyeball Collector
  • Manaflow Band
Spells:
  • Flash
  • Ignite

Build #4:

0 Items:
  • Black Mist Scythe
  • Awakened Soulstealer
  • Rabadon's Deathcap
  • Infinity Orb
  • Crown of the Shattered Queen
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • First Strike
  • Sudden Impact
  • Mark of the Weak
  • Zombie Ward
  • Transcendence
Spells:
  • Flash
  • Ignite

Submit a Build for Malphite!

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Items
Boot and Enchant
Spells

Malphite's Abilities

Granite Shield

Granite Shield ability icon

Protects himself and receives a Shield of 9% of Maximum Health after staying 8s - 6s without taking damage.

Seismic Shard

Seismic Shard ability icon
8s 75/80/85/90

Launches a shard that deals 70/130/190/250 + 50% of Magic Damage, slowing the target by 15/20/25/30% and accelerating Malphite by 15% for 3s.

Thunderclap

Thunderclap ability icon
10/9/8/7s 25

Passive: gains 15/20/25/30% additional Armor.

Active: for the next 6s, his attacks will deal 10/20/30/40 + 20% +10% of Armor of Physical Damage in a conical area.

The first attack is strengthened, dealing 30/60/90/120 + 40% +20% of Armor of Physical Damage additional to the target.

Ground Slam

Ground Slam ability icon
7s 55/60/65/70

Slams the ground, dealing 50/100/150/200 + 50% +35% of Armor of Magic Damage to nearby enemies and reducing their Attack Speed by 30/35/40/45% for 3s.

Unstoppable Force

Unstoppable Force ability icon
75/70/65s 100

Charges to the target area, dealing 200/300/400 + 90% of Magic Damage and knocking up nearby enemies for 1.5s.

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