Lee Sin :: Wild Rift best builds and runes (Patch 4.4a)

Check out the best builds, items, and runes to play Lee Sin in Wild Rift, and get to know their abilities and combos!

A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.

Lee Sin builds for Wild Rift

Build #1:

0 Items:
  • Youmuu's Ghostblade
  • Black Cleaver
  • Divine Sunderer
  • Sterak's Gage
  • Guardian Angel
Boots:
  • Plated Steelcaps
  • Protobelt Enchant
Runes:
  • Conqueror
  • Triumph
  • Coup de Grace
  • Legend: Alacrity
  • Overgrowth
Spells:
  • Flash
  • Smite

Build #2:

0 Items:
  • Youmuu's Ghostblade
  • Trinity Force
  • Edge of Night
  • Mortal Reminder
  • Guardian Angel
Boots:
  • Gluttonous Greaves
  • Stasis Enchant
Runes:
  • Conqueror
  • Triumph
  • Coup de Grace
  • Legend: Bloodline
  • Transcendence
Spells:
  • Flash
  • Smite

Build #3:

0 Items:
  • Essence Reaver
  • Duskblade of Draktharr
  • Youmuu's Ghostblade
  • Solari Chargeblade
  • The Collector
Boots:
  • Boots of Dynamism
  • Stasis Enchant
Runes:
  • First Strike
  • Sudden Impact
  • Mark of the Weak
  • Eyeball Collector
  • Gathering Storm
Spells:
  • Flash
  • Smite

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Items
Boot and Enchant
Spells

Lee Sin's Abilities

Flurry

Flurry ability icon

Lee Sin's abilities grant him 40% Attack Speed for 2 attacks within 3s. The first attack restores 20 - 40 Energy and the second restores half of that amount.

Sonic Wave / Resonating Strike

Sonic Wave / Resonating Strike ability icon
9/8/7/6s 50

Sonic Wave: Fires an energy wave that deals 55/90/125/160 + 105% bonus AD Physical Damage to an enemy and reveals them. Hitting an enemy allows Resonating Strike to be cast within 3s.

Resonating Strike: Dash to enemy marked by Sonic Wave, dealing from 55/90/125/160 + 105% bonus AD to 110/180/250/320 + 210% bonus AD Physical Damage, based on the target's missing Health.

Safeguard / Iron Will

Safeguard / Iron Will ability icon
17/16/15/14s 50

Safeguard: Dashes to target location. If an enemy is nearby on arrival, Lee Sin shields himself for 60/120/180/240 + 100% for 2s. Allows Iron Will to be cast within 3s. Safeguard's cooldown is reduced by 0.5s with each attack.

Iron Will: Empowers next two attacks to deal an additional 26/39/52/65 + 40% Magic Damage and gain 16/24/32/40% Omnivamp.

Tempest / Cripple

Tempest / Cripple ability icon
8s 50

Tempest: Deals 90/140/190/240 + 125% bonus AD Magic Damage to nearby enemies and reveals them for 3s. Hitting an enemy allows Cripple to be cast within 3s.

Cripple: Slows enemies hit by Tempest by 30/40/50/60% decaying over the course of 4s.

Dragon's Rage

Dragon's Rage ability icon
70/60/50s

Kicks an enemy champion, dealing 200/425/650 + 200% bonus AD Physical Damage and knocking it away.

Deals physical damage equal to 200/425/650 + 200% bonus AD plus 12/15/18% of the kicked champion's bonus Health to enemies hit by the kicked champion and knocks them up for 1s.

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