Kayn :: Wild Rift best builds and runes (Patch 4.4a)

Check out the best builds, items, and runes to play Kayn in Wild Rift, and get to know their abilities and combos!

A peerless practitioner of lethal shadow magic, Shieda Kayn battles to achieve his true destiny—to one day lead the Order of Shadow into a new era of Ionian supremacy. He wields the sentient darkin weapon Rhaast, undeterred by its creeping corruption of his body and mind. There are only two possible outcomes: either Kayn bends the weapon to his will... or the malevolent blade consumes him completely, paving the way for the destruction of all Runeterra.

Kayn builds for Wild Rift

Build #1:

0 Items:
  • Youmuu's Ghostblade
  • Muramana
  • Serpent's Fang
  • Serylda's Grudge
  • Edge of Night
Boots:
  • Boots of Dynamism
  • Stasis Enchant
Runes:
  • First Strike
  • Sudden Impact
  • Mark of the Weak
  • Zombie Ward
  • Overgrowth
Spells:
  • Flash
  • Smite

Build #2:

0 Items:
  • Youmuu's Ghostblade
  • Black Cleaver
  • Death's Dance
  • Serylda's Grudge
  • Sterak's Gage
Boots:
  • Plated Steelcaps
  • Stasis Enchant
Runes:
  • Conqueror
  • Triumph
  • Last Stand
  • Legend: Bloodline
  • Overgrowth
Spells:
  • Flash
  • Smite

Build #3:

0 Items:
  • Youmuu's Ghostblade
  • Manamune
  • Serpent's Fang
  • Edge of Night
  • Serylda's Grudge
Boots:
  • Boots of Dynamism
  • Stasis Enchant
Runes:
  • First Strike
  • Sudden Impact
  • Mark of the Weak
  • Eyeball Collector
  • Coup de Grace
Spells:
  • Flash
  • Smite

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Items
Boot and Enchant
Spells

Kayn Abilities

The Darkin Scythe

Icon of The Darkin Scythe ability

Kayn, the Shadow Assassin, fights against Rhaast, the Darkin, for control.

Dealing damage to ranged Champions charges the Shadow Assassin, and dealing damage to melee Champions charges the Darkin. At full charge, Kayn can permanently transform at his base.

Shadow Assassin: after Kayn spends 5s without taking damage from Champions, his attacks and abilities deal an additional 44%-58% of Magic Damage to enemy Champions for 3s.

Darkin: Kayn heals himself for 20%-34% of the Physical Damage dealt to Champions.

Reaping Slash

Icon of Reaping Slash ability
6.5/6/5.5/5s 50

Dashes and deals 70/100/130/160 + 60/65/70/75% bonus AD of Physical Damage, then spins his scythe and deals the same damage.

Darkin: instead, deals 60/65/70/75% plus [6 + 6% bonus AD]% of the target's maximum health as Physical Damage.

Deals 35 additional Physical Damage to minions and monsters. Total damage to monsters capped at 235/310/385/460.

Blade's Reach

Icon of Blade's Reach ability
12/11/10/9s 50/60/70/80

Swipes the scythe upward, dealing 90/150/210/270 + 130% bonus AD of Physical Damage and 90% Slow to enemies hit, decaying over 1.5s.

Shadow Assassin: the range of the ability is increased and Kayn can move while using it.

Darkin: the ability also knocks up enemies hit for 1s.

Shadow Step

Icon of Shadow Step ability
18s 50

Gains 35% Movement Speed and can move through terrain for 5/5.5/6/6.5s. Upon entering terrain for the first time, Kayn restores 100/120/140/160 + 50% bonus AD of Health.

Being immobilized or spending more than 1.2s outside of terrain or in combat with enemy Champions ends the ability early.

Shadow Assassin: instead, gains 75% Movement Speed and immunity to Slow. Reduces the Cooldown to 7s.

Umbral Trespass

Icon of Umbral Trespass ability
80/70/60s 100

Infests an enemy Champion for 2.5s, becoming Untargetable. When the infestation ends, the target is dealt 200/300/400 + 175% bonus AD of Physical Damage. Re-cast: Ends the infestation early.

Shadow Assassin: Increases the range of the Ability, the distance Kayn travels when exiting, and resets the Cooldown of The Darkin Scythe upon exit.

Darkin: instead, deals [15 + 13% bonus AD]% of the target's maximum health as Physical Damage, and Kayn heals himself for [10 + 10% bonus AD]% of the target's maximum health.

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