Karma :: Wild Rift best builds and runes (Patch 4.4a)

Check out the best builds, items, and runes to play Karma in Wild Rift, and get to know their abilities and combos!

No mortal exemplifies the spiritual traditions of Ionia more than Karma. She is the living embodiment of an ancient soul reincarnated countless times, carrying all her accumulated memories into each new life, and blessed with power that few can comprehend. She has done her best to guide her people in recent times of crisis, though she knows that peace and harmony may come only at a considerable cost—both to her, and to the land she holds most dear.

Karma builds for Wild Rift

Build #1:

0 Items:
  • Bulwark of the Mountain
  • Luden's Echo
  • Imperial Mandate
  • Rabadon's Deathcap
  • Liandry's Torment
Boots:
  • Boots of Mana
  • Meteor Enchant
Runes:
  • Aery
  • Scorch
  • Mark of the Weak
  • Zombie Ward
  • Transcendence
Spells:
  • Flash
  • Ignite

Build #2:

0 Items:
  • Luden's Echo
  • Imperial Mandate
  • Rabadon's Deathcap
  • Crown of the Shattered Queen
  • Liandry's Torment
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • First Strike
  • Scorch
  • Mark of the Weak
  • Eyeball Collector
  • Transcendence
Spells:
  • Flash
  • Ignite

Build #3:

0 Items:
  • Black Mist Scythe
  • Luden's Echo
  • Crown of the Shattered Queen
  • Imperial Mandate
  • Rabadon's Deathcap
Boots:
  • Boots of Mana
  • Redemption Enchant
Runes:
  • First Strike
  • Scorch
  • Cheap Shot
  • Ingenious Hunter
  • Transcendence
Spells:
  • Flash
  • Ignite

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Items
Boot and Enchant
Spells

Karma's Abilities

Mantra

Mantra ability icon

Every spell cast grants Karma a stack of Mantra. At 3 stacks, she enters a Mantra State, enhancing her next basic ability.

Inner Flame

Inner Flame ability icon
10/9/8/7s 60

Fires a blast of energy, dealing 70/110/150/190 + 40% Magic Damage to the first target hit and surrounding enemies, and slowing them by 35% for 1.5 seconds.

Mantra: Increases the destructive power of the blast, dealing 70/150/230/310 + 50% Magic Damage to the first target hit and surrounding enemies. The blast leaves a field for 1.5 seconds, slowing targets by 50%, after which it explodes and deals 40/80/120/160 + 50%.

Focused Resolve

Focused Resolve ability icon
15 55/60/65/70

Tethers up to two nearby enemy champions, dealing 35/60/85/110 + 40% Magic Damage and revealing them for 1.75 seconds. If targets fail to break the tether, they take 40/70/100/130 + 45% Magic Damage and are rooted for 1/1.25/1.5/1.75 seconds.

Mantra: A new tether will be formed between tethered targets. If there is only one tethered, the new tether will spread toward an additional nearby enemy champion. If targets fail to break all the tethers, they take 40/70/100/130 + 45% Magic Damage and are rooted for an improved 1.5/1.75/2/2.25 seconds.

Inspire

Inspire ability icon
10/9.5/9/8.5s 70

Grants an allied champion 70/100/130/160 + 65% Shield and 30% Movement Speed for 1.5 seconds.

Mantra: Karma focuses her power, granting a 140/200/260/320 + 65% Shield that decays over 4 seconds and 60% Movement Speed that decays 20% over the same duration. An additional ring is generated around the shielded target, and the first ally champion who enters the ring will be granted the same shield and Movement Speed.

Transcendent Embrace

Transcendent Embrace ability icon
70/65/60s 100

Immediately enters Mantra State. Forms a ring of spirit energy at the target location. After 1 second, it detonates, dealing 150/250/350 + 60% Magic Damage and slowing all enemies inside the circle by 35% for 1 second. If enemies are hit by the outer ring, they will be knocked back toward the center.

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