Evelynn :: Wild Rift best builds and runes (Patch 4.4a)

Check out the best builds, items, and runes to play Evelynn in Wild Rift, and get to know their abilities and combos!

Within the dark seams of Runeterra, the demon Evelynn searches for her next victim. She lures in prey with the voluptuous façade of a human female, but once a person succumbs to her charms, Evelynn's true form is unleashed. She then subjects her victim to unspeakable torment, gratifying herself with their pain. To the demon, these liaisons are innocent flings. To the rest of Runeterra, they are ghoulish tales of lust gone awry and horrific reminders of the cost of wanton desire.

Evelynn builds for Wild Rift

Build #1:

0 Items:
  • Lich Bane
  • Infinity Orb
  • Rabadon's Deathcap
  • Crown of the Shattered Queen
  • Awakened Soulstealer
Boots:
  • Boots of Mana
  • Protobelt Enchant
Runes:
  • First Strike
  • Sudden Impact
  • Mark of the Weak
  • Zombie Ward
  • Overgrowth
Spells:
  • Flash
  • Smite

Build #2:

0 Items:
  • Lich Bane
  • Rabadon's Deathcap
  • Infinity Orb
  • Crown of the Shattered Queen
  • Riftmaker
Boots:
  • Boots of Mana
  • Protobelt Enchant
Runes:
  • Eletrocute
  • Sudden Impact
  • Mark of the Weak
  • Zombie Ward
  • Gathering Storm
Spells:
  • Flash
  • Ignite

Build #3:

0 Items:
  • Lich Bane
  • Infinity Orb
  • Rabadon's Deathcap
  • Crown of the Shattered Queen
  • Liandry's Torment
Boots:
  • Boots of Mana
  • Stasis Enchant
Runes:
  • Eletrocute
  • Sudden Impact
  • Cheap Shot
  • Eyeball Collector
  • Giant Slayer
Spells:
  • Flash
  • Smite

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Items
Boot and Enchant
Spells

Evelynn's Abilities

Demon Shade

Demon Shade ability icon

Enter Demon Shade after not attacking or casting for 4s. Taking damage from enemy champions or turrets puts Demon Shade on a 1.5s cooldown. In Demon Shade, Evelynn regenerates health equivalent to 17 - 45 + 7.5% every second when she is below 320 - 1300 Health. After level 5, Demon Shade grants her Camouflage.

Hate Spike

Hate Spike ability icon
4s 30/35/40/45

Unleashes two lines of spikes, dealing 40/45/50/55 + 40% Magic Damage each to all enemies struck. Can re-cast within 4s. Deals 35/40/45/50% damage to minions.

Allure

Allure ability icon
14/13/12/11s 70/80/90/100

Curses target for 5s. Evelynn's next attack or ability will expunge the Curse and slow them by 65% for 1/1.25/1.5/1.75s.

If the Curse lasts at least 2.5s, expunging it charms the target for 1/1.25/1.5/1.75s. If the target is a champion, shreds their Magic Resist by 20/24/28/32% for 4s. If the target is a monster, deals additional 300/350/400/450 + 60% Magic Damage. Casting Allure does not remove Evelynn from Demon Shade.

Whiplash

Whiplash ability icon
8s 45/50/55/60

Whips a target with Lashers, applying on-hit effects and dealing Magic Damage equal to 55/75/95/115 plus 3% (3% + 1.5%) of their max Health. Then, gain 30% Movement Speed for 2s. Entering Demon Shade enhances the next cast to pull Evelynn to the target, dealing increased Magic Damage equal to 75 + [5% + 2%] of their max Health to all enemies in the way.

Last Caress

Last Caress ability icon
105/85/65s 100

Evelynn briefly goes untargetable and decimates the area in front of her before warping backwards a long distance. Deals 120/240/360 + 75% Magic Damage, increased to 230% to enemies below 35% Health.

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