
Weaponized to operate outside the boundaries of the law, Camille is the Principal Intelligencer of Clan Ferros—an elegant and elite agent who ensures the Piltover machine and its Zaunite underbelly runs smoothly. Adaptable and precise, she views sloppy technique as an embarrassment that must be put to order. With a mind as sharp as the blades she bears, Camille's pursuit of superiority through hextech body augmentation has left many to wonder if she is now more machine than woman.
Camille builds for Wild Rift
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Camille's Abilities
Adaptive Defense

Attacking an enemy champion grants a Shield that absorbs 20% of Maximum Health damage for 2 seconds. The shield type is based on the type of damage the attacked target deals ( physical or magic ).
Precision Protocol

Empowers the next attack to deal 120/130/140/150% of Physical Damage and grant 25% Movement Speed for 1.5 seconds.
1.6 seconds after the first attack, Precision Protocol automatically empowers another basic attack, dealing 40% - 100% of its damage as True Damage.
Tactical Sweep

Slices in a direction, dealing 90/120/150/180 + 110% bonus AD and an additional 4/6/8/10% of the target's maximum Health as Physical Damage. Enemies hit by the outer half are slowed by 80%, decaying over 2 seconds, healing Camille for 40% of the damage dealt to champions. Deals 80% damage to monsters.
Hookshot

First Cast: Fires a hookshot that attaches to terrain, pulling Camille to it. If Camille misses, it is placed on a 3 second cooldown.
Second Cast: Dashes from the wall, dealing 60/110/160/210 + 75% bonus AD of Physical Damage on landing. Regardless of landing, Camille's next basic attack against enemy champions within 3 seconds, grants 50/60/70/80% Attack Speed for 5 seconds. If the dash hits an enemy champion, they are stunned for 0.75 seconds and Hookshot's cooldown is reduced by 5 seconds.
The Hextech Ultimatum

Leap to enemy champion, dealing Magic Damage equal to 30 plus 15/20/25% of their current Health, knocking away other enemies and creating an inescapable zone for 2/2.5/3 seconds. The Hextech Ultimatum ends when Camille leaves the zone.
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